GoldenEye: Decoded
A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.
Showing posts with label
post mortem
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Showing posts with label
post mortem
.
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Saturday, June 07, 2014
Karl's Notes
Reproduction of Karl Hilton's location notes.
Intensity (4/8 bit)
Intensity/Alpha (4/8/16 bit)
RGBA (16/32 bit)
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