GoldenEye: Decoded

A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.

Thursday, October 01, 2020

Edge Presents: The 100 Best Videogames (2007 Edition)

 

 

at 10/01/2020 03:28:00 pm 2 comments:
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Labels: 2007, bond, edge, edge magazine, goldeneye, goldeneye 007, n64, nintendo, rare ltd, rareware

Thursday, September 17, 2020

How To... Breathe New Life Into GoldenEye (N64 Magazine - Issue 30 - July 1999)

 

 

at 9/17/2020 05:43:00 am No comments:
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Labels: 007, bond, goldeneye, goldeneye 007, james bond, n64 magazine

Friday, August 14, 2020

No Time To GoldenEye

 

 

at 8/14/2020 05:35:00 pm 1 comment:
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Labels: 007, 1997, bond, coming soon, danjaq, desktop, eon, goldeneye, goldeneye 007, james bond, james bond will return, n64, nintendo, no time to die, rare ltd, rareware, wallpaper

Saturday, November 16, 2019

More GoldenEye 007 XBLA Footage



at 11/16/2019 01:57:00 am 1 comment:
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Labels: 007, 10th Anniversary Edition, 1997, 2007, 60fps, bond, goldeneye, goldeneye 007, goldeneye xbla, james bond, live arcade, rare ltd, rareware, remaster, remastered, unreleased, XBLA, xbox, xbox 360

Thursday, November 14, 2019

The Making Of GoldenEye 007



at 11/14/2019 01:39:00 pm No comments:
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Labels: 007, 1997, bond, bond team, goldeneye, goldeneye 007, james bond, making of, nintendo, rare ltd, rare replay, rareware

5 Things You Didn't Know About GoldenEye 007



at 11/14/2019 01:29:00 pm No comments:
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Labels: 007, 1997, all bonds, bond, bond team, cheats, goldeneye, goldeneye 007, james bond, klobb, muzak, nintendo, rare ltd, rare replay, rareware, spyder, tomorrow never dies

Tuesday, August 13, 2019

The AI Of GoldenEye 007



at 8/13/2019 05:43:00 am 3 comments:
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Labels: 007, 1997, ai, artificial intelligence, bond, console, dev, development, fps, game design, game development, goldeneye, goldeneye 007, james bond, n64, nintendo 64, rare ltd, rareware, ultra 64, video game
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