Showing posts with label 1997. Show all posts
Showing posts with label 1997. Show all posts

Wednesday, July 06, 2022

GoldenEra Documentary

 

In case you've not noticed, GoldenEra documentary is out now and available to stream. It's a fascinating look into Rare's GoldenEye 007 game – its origins, secrets, triumphs and legacy – and its ubertalented development team. A must-watch for fans.


We're definitely not in it – or are we?
That would be telling.


Thursday, May 26, 2022

GoldenEye DevTalk - Creating the Nintendo 64 Classic



Double-agent Dr. Doak in disguise, retrieving the secret "GoldenEye" prototype from Martin Hollis.

An in-game animation created from
images of Doak in the same outfit.

Tuesday, July 24, 2018

Space World '96


This head texture, though appearing in Space World '96
footage, was removed before final release. Contrary to
many rumours, it was not based on the characters (or actors)
Admiral Chuck Farrel (Billy J. Mitchell) from GoldenEye
or Henry Gupta (Ricky Jay) from Tomorrow Never Dies.

Friday, October 27, 2017

Wednesday, October 04, 2017

Train Change


The number of the train was changed to 715-5264
in reference to the Nintendo 64 console for which
the game was developed. The train in the film is
numbered 715-5623 and its TWO carriages are
742-5660 and 745-2516. However, the train in
the game has (Double-O) SEVEN carriages with
only (Double-O) SIX of these being accessible.

Monday, June 12, 2017

Duncan's Statue


This Statue texture features Duncan Botwood and is based on an
uncropped version of the same photo used for their face texture.

As it appears in Statue Park.

Tuesday, June 06, 2017

Unused Team Head


Mr. Adrian 'Ady' Smith, credited with
Additional Graphics, produced the Jungle
and Antenna Dish at Arecibo as well as
front end design and in-game effects,
such as the muzzle flashes, tracer fire,
explosions and health status indicator.
He also worked on a 'Firing Range'
section of a cut Q Branch environment.
He left Rare Ltd. in February, 1997.

An early screenshot from Bunker 2 showing
the texture in use on an Arctic Commando.