GoldenEye: Decoded

A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.

Showing posts with label shoshinkai. Show all posts
Showing posts with label shoshinkai. Show all posts

Tuesday, July 24, 2018

Space World '96


This head texture, though appearing in Space World '96
footage, was removed before final release. Contrary to
many rumours, it was not based on the characters (or actors)
Admiral Chuck Farrel (Billy J. Mitchell) from GoldenEye
or Henry Gupta (Ricky Jay) from Tomorrow Never Dies.

at 7/24/2018 03:16:00 pm 1 comment:
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Labels: 007, 1996, 1997, admiral, beta, bond, chuck farrel, ge007, goldeneye, goldeneye 007, henry gupta, james bond, nintendo 64, plumber, pre-release, rare ltd, shoshinkai, space world, texture, unused

Wednesday, September 27, 2017

Shoshinkai/Space World '95 Preview (Nintendo Power - Issue 80 - January 1996)



at 9/27/2017 02:32:00 pm 2 comments:
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Labels: 007, 1995, 1996, archives, bond, goldeneye, goldeneye 007, james bond, n64, nintendo, nintendo 64, nintendo power, preview, rare ltd, shoshinkai, space world

Sunday, May 17, 2015

Preview (NMS UK - Issue 41 - February 1996)



at 5/17/2015 12:02:00 pm 2 comments:
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Labels: 1996, archives, beta, chairs, fire extinguishers, goldeneye, goldeneye 007, gunbarrel, james bond, n64, nerve gas canisters, nintendo, nintendo magazine system, nms, rare ltd, rareware, shoshinkai, uk, ultra 64
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