![]() |
| A newspaper clipping celebrating GoldenEye 007's win at the 1998 Academy of Interactive Arts and Sciences (AIAS) is featured as a texture in Rare's spiritual sequel Perfect Dark. |
A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.
Showing posts with label twycross. Show all posts
Showing posts with label twycross. Show all posts
Sunday, May 22, 2022
They'll Print Anything These Days
Saturday, June 07, 2014
Karl's Notes
Friday, April 25, 2014
Monday, March 17, 2014
Saturday, February 15, 2014
BBFC vs TBGC
![]() |
| The introductory screen humorously mirrors UK BBFC rating screen. PRESIDENT: James Bond VICE: Martin Hollis |
![]() |
| Parody 12 certificate recommending suitability for 1-4 persons. |
![]() |
| The GoldenEye 007 logo seen on this screen is based on the logo appearing in the teaser and theatrical trailers for the 1995 film release. |
![]() |
| High definition version @ 1280x720 pixels. |
![]() |
| XBLA demo build @ 1280x720 pixels. http://mos.futurenet.com/video/xboxworld360/podcast/XBWPodcastNo12.mp3 |
Labels:
007,
12 certificate,
1997,
bbfc,
bond,
classification,
goldeneye,
goldeneye 007,
goldeneye 64,
intro,
james bond,
martin hollis,
n64,
nintendo 64,
rare,
rare ltd,
rareware,
tbgc,
textures,
twycross
Sunday, December 01, 2013
GoldenEye 007: Game Design Document (By Martin Hollis - April 1995)
GoldenEye 007: Post-Mortem
Presented By Martin Hollis
Presented By Martin Hollis
GDC Europe 2012
(some sections of the game design document were not fully revealed during presentation)
Tuesday, November 26, 2013
Subscribe to:
Posts (Atom)































