A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.
I wonder if this was changed because it already seemed problematic enough with Ourumov constantly drinking throughout the movie haha
I think one of the developer (Maybe Hollis in his post mortem maybe?) said that Nintendo asked for the change.
Nintendo of America’s Video Game Content Guidelines caused some minor changes to GoldenEye shortly before release. The violence was toned down, with some changes made to blood effects and the length of death animations. Any religious symbols, such as Baron Samedi's crucifix, were altered or removed. Alcohol was also on the no-no list, so some of the Cyrillic signs denoting Vodka were obfuscated.
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