GoldenEye: Decoded

A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.

Showing posts with label caverns. Show all posts
Showing posts with label caverns. Show all posts

Wednesday, December 02, 2015

Playguide - Part Four (NMS AUS - Issue 60 - March 1998)





at 12/02/2015 12:46:00 pm No comments:
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Labels: 007, 1998, aztec, bond, caverns, control, cradle, egypt, goldeneye, goldeneye 007, james bond, jungle, magazine, nintendo magazine system, nms, part four, playguide, rare ltd, top secret

Friday, March 07, 2014

Preview (Nintendo Power - Issue 93 - February 1997)


 


Early Rocket Launcher weapon design.

Early Taser weapon design.

at 3/07/2014 07:31:00 am 1 comment:
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Labels: 007, 1997, archives, beta, bond, bunker, caverns, facility, frigate, goldeneye, goldeneye 007, n64, nintendo 64, nintendo power, rare ltd, rareware, silo, statue park, surface, taser
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